Characteristics | ||||
Char | Total | Roll | Cost | Notes |
---|---|---|---|---|
STR | 18 | 13- | 16 | Damage 3 ½d6, Lift 303.1kg |
DEX | 20 | 13- | 30 | OCV 7 DCV 7 |
CON | 13 | 12- | 6 | |
BODY | 15 | 12- | 10 | |
INT | 13 | 12- | 3 | PER Roll 12- |
EGO | 10 | 11- | 0 | ECV: 3 |
PRE | 10 | 11- | 0 | PRE Attack: 2d6 |
COM | 16 | 12- | 3 | |
PD | 4 | 0 | 4 PD (0 rPD) | |
ED | 3 | 0 | 3 ED (0 rED) | |
SPD | 5 | 20 | Phases: 3, 5, 8, 10, 12 | |
REC | 7 | 0 | ||
END | 26 | 0 | ||
STUN | 31 | 0 |
Movement | ||
6" | Running | 12" Non-combat Running (9/18 km/h) |
2" | Swimming | 4" Non-combat Swimming (3/6 km/h) |
3 ½" | Leaping | 3 ½" Horizontal, 1 ½" Vertical |
Encumbrance | ||||
Equipment Carried: 4.90 kg | Total Weight Carried | DCV/DEX Roll | Move | END/Turn |
---|---|---|---|---|
Up to 30 kg | -0 | — | 0 | |
30 kg to 76 kg | -1 | — | 0 | |
76 kg to 152 kg | -2 | -1" | 1 | |
152 kg to 227 kg | -3 | -2" | 2 | |
227 kg to 273 kg | -4 | -4" | 3 | |
273 kg to 303.1kg | -5 | -8" | 4 |
Combat Information | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
OCV: 7 | DCV: 7 | ECV: 3 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Combat Skill Levels:
• +6 with Martial Maneuvers | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
DEFENSES | PD: 4 (4) rPD: 0/0 | Mental Def: 0 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
ED: 3 (3) rED: 0/0 | Power Def: 0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Martial Arts | 14 pts | |||
Weapon Element: Blades, Off Hand | ||||
Maneuver | Phase | OCV | DCV | Effect |
---|---|---|---|---|
Martial Block | ½ | +2 | +2 | Block, Abort |
Martial Disarm | ½ | -1 | +1 | Disarm; 28 STR to Disarm roll |
Martial Strike | ½ | +0 | +2 | Weapon +2 DC Strike |
Total Points: 208
Base Pts: 100
Disads: 95
Characteristics: 88
Abilities: 120
XP earned: 12
XP spent: 13
XP remaining: 0
Born 332 turns of the seasons ago, Kaelli has experienced the tail end of the Elven Empire's decline. She is a Wild Elf of the Moondancer tribe, located in the Anforaois. She knows the area well, in particular the hidden paths. Less well known, but also travelled by Kaelli are the Snake's Back Mountains and she is adept at surviving in either environment.
The years of combat have resulted in a highly skilled and determined warrior. The cloak she wears was taken from the champion of a rival tribe when he fell to her blades.
Her forest upbringing has endowed her with Climbing, Stalking, Hiding and several other useful skills. But the most useful remain her combat skills and when she chose to leave her tribal lands she gained employment as a mercenary and most recently a bodyguard.
The bodyguard job came to an end when the client did...but "Not on my watch." Kaelli used the cash she had saved to buy her warhorse "Loraini". Since then her current funds have dwindled and she is currently searching for a new source of income.
Kaelli has long jet black hair, loosely gathered at the end by a leather thong hair tie. Her eyes are a very dark blue colour, large and almond shaped, they dominate her face. She wears knee-high soft leather boots, tight buckskin trousers, a mudflap, a soft leather halter top and a sweeping black leather cloak. Her favourite short swords are slung from scabbards on each hip. She wears a small quiver of arrows and carries a medium short bow.
Hit 'em hard, hit 'em fast. Do whatever it takes to win.
Like most Wild Elves she has spent her life fighting desperately for her place in the world. Unlike most she has chosen to leave her homeland and seek a greater destiny. She fervently believes that her life has been leading up to some world shaking achievement and that her skill at arms will play a heavy part in the victory.
...mind you the pursuit of cash is her current priority.
"We can do this the easy way or the hard way...i'm kinda hoping you choose the hard way."
God: Almandr� (Grey) -- The Four-Fold God, the Patterner, the Weaver. God of nature, the seasons, time and fate. Father of Bandaro, Eurinda, Korthund, and Sirella -- the Four Children
Known to the Dwarves as Valaki, and to Elves as Pelmaroshavalenath.
Cost Disadvantage
5 Distinctive Features: Wild elf (Easily Concealed)
15 Psychological Limitation: Vengeful - waste no mercy on those who have wronged you (Uncommon, Total)
15 Psychological Limitation: Paranoia (Very Common, Moderate)
15 Reputation: Psychotic, 11- (Extreme)
15 Enraged: Domestic or sexual violence towards women (Uncommon), go 11-, recover 11-
10 Reputation: Ruthless, merciless mercenary, 8- (Extreme)
10 Hunted: Wild Elf Tribe 11- (As Pow, Limited Geographical Area (Anforaois), Harshly Punish)
10 Social Limitation: Adventurer (Frequently, Minor)
5 Agile: +1 with DEX-based Skills
5
WF: Common Melee Weapons, Common Missile Weapons, Off Hand
Note: Off-Hand gives +1DCV when Fighting With Two Weapons.
10
Two-Weapon Fighting (HTH)
Note: -2 DCV. No Penalty to First Two Attacks. -2 OCV per additional attack after that. Retain +1 DCV from Off-Hand WP. May use Sweep to attack multiple opponents.
5
Rapid Attack (HTH)
Note: May use Two-Weapon Fighting as a half-Phase action
18 +6 with Martial Maneuvers
3 Fast Draw 13-
3 Riding 13-
4 Survival (Temperate/Subtropical, Mountain) 12-
2 Common Tongue: Language (fluent conversation)
2 AK: Anforaois - the hidden paths 11-
Everyman Skills
1 1) Mother Tongue: Language: Elvish (Idiomatic, native accent; literate) (5 Active Points)
0 2) Job Skills: PS: Mercenary 8-
3 3) Acrobatics 13-
0 4) Acting 8-
0 5) AK: The World 8-
0 6) KS: Monsters of the World 8-
0 7) Breakfall 8-
3 8) Climbing 13-
3 9) Hide in Shadows: Concealment 12-
0 10) Conversation 8-
0 11) Deduction 8-
0 12) First Aid: Paramedics 8-
0 13) Persuasion 8-
0 14) Shadowing 8-
0 15) Sleight Of Hand 8-
3 16) Stalking: Stealth 13-
0 17) Trading 8-
5 Money: Well Off
0 Semi-Rapid Healing
12 Superb Reflexes: Combat Luck (6 PD/6 ED)
4 Backstab: Deadly Blow: +1d6 (only when attacking an unwary opponent from behind)
5 Elf Eyes: Ultraviolet Perception (Sight Group)
5 Elf Eyes: +3 versus Range Modifier for Sight Group
5 Elf-life: Life Support (Longevity: Immortal)
Shortsword:
Killing Attack - Hand-To-Hand 1d6 (1 ½d6 w/STR) (vs. PD), Reduced Endurance (0 END; +½) (22 Active Points); STR Minimum 7 (-½), Real Weapon (-¼) Weight: 1.00kg
Notes: Def 5, Body 5: [OOOOO]
Two more shortswords: in saddle-sheathes Weight: 2.00kg
Dagger/Dirk:
Killing Attack - Hand-To-Hand 1d6-1 (1d6 w/STR) (vs. PD), Reduced Endurance (0 END; +½), Ranged (+½) (20 Active Points); STR Minimum 6 (-½), Real Weapon (-¼) Weight: 0.40kg
Notes: Can Be Thrown Def 5, Body 3: [OOO]
Bow, Medium:
RKA 1d6+1 (vs. PD), 10 Recoverable Charges (+¼) (25 Active Points); STR Minimum 9 (STR Min. Cannot Add/Subtract Damage; -1), Required Hands Two-Handed (-½), Concentration (½ DCV; -¼), Real Weapon (-¼), Beam (-¼) Weight: 1.50kg
END: [10 rc]
Notes: Range 125" Quiver holds up to 10 arrows. Def 3 Body 2 [OO]
Ammunition: 10 x Armour-piercing arrows (RKA 1d6 AP) [OOOOO OOOOO]
Light Warhorse - Loraini (Darkangel)
STR: 25 DEX: 18 CON: 20 BODY: 16 INT: 8 EGO: 5 PRE: 16 COM: 10
PD: 7 ED: 4 SPD: 3 REC: 9 END: 40 STUN: 39
Running: 12"/24" Leaping: 5"/10"